Reference Lines
Last updated
Last updated
Begin insertion by clicking the + Create
button, right-clicking in empty space, or using the Ctrl + Q
keyboard shortcut and selecting Reference Line
Tip
You can use the keyboard shortcut Ctrl + Q + R
to begin inserting a reference line.
Depending on the desired line type (see more details below), click an existing line or intersection to determine the first selection. Once selected, move your mouse to the desired location or intersection and click again to insert the reference line.
Point-to-Point
lines are created by clicking two intersections.
Point-Slope
lines are created by clicking an intersection and clicking again to set the angle.
Parallel
lines are created by clicking a line and clicking again at the desired offset.
Perpendicular
lines are created by clicking a line followed by an intersection.
Division
lines are created by clicking a line followed by another line.
Select the line by clicking on it in the scene. Alternatively, you can use the Right Sidebar
to select a reference line.
Once selected, you can simply hit the Delete
key. If you are using the Right Sidebar
and have selected the reference line, you can click the Delete Selected Item(s)
button.
If the Right Sidebar
is not open, click the Toggle Right Sidebar
arrow button to expand the panel.
Open the reference lines menu by clicking the Menu
button next to Reference Lines
in the Right Sidebar
. Click Delete Unused Reference Lines
.
Select the line by clicking on it in the scene. Alternatively, you can use the Right Sidebar
to select a reference line.
If the Right Sidebar
is not open, click the Toggle Right Sidebar
arrow button to expand the panel.
Navigate to the Properties Panel
in the Right Sidebar
to make modifications to the selected reference line. Depending on the type of line selected, there will be tools that allow you to modify the Base Point
, End Point
, Intersection
, Offset
and Line Direction
.
Warning
Modifying a reference line that other objects and their reference lines depend on can have unintended consequences, especially when changing fundamental properties like the Line Type.