Bearing Envelopes
Last updated
Last updated
+ Create
button, right-clicking in empty space, or using the Ctrl + Q
keyboard shortcut and selecting Bearing Envelope
Tip
You can use the Ctrl + Q + B
keyboard shortcut to begin inserting a bearing envelope.
Bearing Envelope Creation
subpanel to insert your walls. This can be done in two ways:Enter a length, then use the buttons or the arrow keys on your keyboard to indicate direction. For more precise control over this bearing, switch to point selection mode.
Tip
Use INSERT & REPEAT
to quickly insert multiple connect bearings and INSERT & CLOSE
to finish.
Use the inputs and mouse to specify your walls and bearings. Use the Active Snaps
menu to modify mouse snapping behavior.
Note
When inserting bearings, make a note of their Justification
. The Front
justification assumes you will be inserting walls counter-clockwise.
You can delete bearing envelopes one at a time by right-clicking them and selecting Delete Bearing Envelope
or you can use Multi-select
to delete multiple at once.
Select the bearing envelope and open the Right Sidebar
or right-click the envelope and select Edit Properties
.
The properties below can be modified during insertion as well as after in the Bearing Envelope Properties
subpanel.
Use the Top
, Bottom
, and Thickness
inputs to modify the wall dimensions.
Use theStructural/Non-Structural
toggle to determine whether or not components will include that bearing surface when generated from a Truss Envelope
.
Use this tool to modify how a bearing is justified on its defining line. Front
is selected by default but you can change this to Center
or Back
as needed.
Use the coordinate inputs to modify the Left Point
or Right Point
or use the PICK
button to choose a new location with your mouse in the scene.
Use this tool to set the length of the bearing and choose whether you want to adjust the left or right end.
Right-click the bearing and click Flip Bearing Envelope
to flip the left and right points.
Mirror Bearing Envelope.