# Buildings & Levels Toolbar

<figure><img src="/files/e1KxI01BSel34zAVmBWs" alt=""><figcaption></figcaption></figure>

## Active Building & Level Display

The Active Building and Level are displayed from the Layout Scene.

## Active Building

All available Buildings for the Project are displayed in the list.

## Building Menu

<figure><img src="/files/X4bnOV5b91TiB0Cjg2Hh" alt=""><figcaption></figcaption></figure>

### Edit Properties

Use `Edit Properties` to rename the Building.

<figure><img src="/files/PBAdbyRVOfk6pu4geT75" alt=""><figcaption></figcaption></figure>

### Locking Options

Use `Locking Options` to control locking behavior for all components in a Building.

<figure><img src="/files/0QENRXQw59VItzTtRBIY" alt=""><figcaption></figcaption></figure>

### Building Settings

Use `Building Settings` to define settings for all components in a Building.

<figure><img src="/files/QaBsTV6igL2JVfD1PKZ9" alt=""><figcaption></figcaption></figure>

## Active Level

The Active level is identified with the ![](/files/iN2mnEiH191NkbGuq2GQ) icon. The Active level is always visible.

## Level Visibility Indicator

<table data-header-hidden><thead><tr><th width="137"></th><th></th></tr></thead><tbody><tr><td><img src="/files/97vyg94SkMhd1WEJPE9X" alt="" data-size="original"></td><td>Level is visible and displayed in Scene.</td></tr><tr><td><img src="/files/ILQ8fFP7ZxhDRrLOFI5Z" alt="" data-size="original"></td><td>Level is hidden and not displayed in the Scene.</td></tr></tbody></table>

## Level Menu

<figure><img src="/files/3WP4YJPdesHBcEA1pXU3" alt=""><figcaption></figcaption></figure>

### Edit Properties

| Name                 | Level Name displayed in the UI.                                                                                                                                        |
| -------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Plate Elevation      | <p>The elevation of this level's top plate.</p><p>This is cumulative such that a 2nd floor's plate elevation will be greater than the 1st floor's plate elevation.</p> |
| Wall Height          | By default, walls will start at the `Plate Elevation` and extend down this distance.                                                                                   |
| Floor Depth (Height) | By default, floors will start at the `Plate Elevation` and extend up this distance.                                                                                    |

<figure><img src="/files/Qec4q53XK3x11bjKmmqW" alt=""><figcaption></figcaption></figure>

### Level Settings

Use `Level Settings` to define settings for all components in a Level.

<figure><img src="/files/QaBsTV6igL2JVfD1PKZ9" alt=""><figcaption></figcaption></figure>


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