Beams

Creating Beams Overview

Add Beams

Step 1 - Create Beam

Start by clicking the + Create button, right-clicking in empty space, or using the Ctrl + Q keyboard shortcut and selecting Beam

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Step 2 - Insert Beam

Use the Beam Creation subpanel to insert your beams. This can be done in two ways:

Direction + Length

Enter a length, then use the buttons or the arrow keys on your keyboard to indicate direction. For more precise control over this bearing, switch to point selection mode.

Point Selection

Use the inputs and mouse to specify your bearings. Use the Active Snaps menu to modify mouse snapping behavior.

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Note

When inserting bearings, make a note of their Justificationarrow-up-right. The Front justification assumes you will be inserting these counter-clockwise.

Delete Beams

You can delete beams one at a time by right-clicking them and selecting Delete Beam or you can use Multi-selectarrow-up-right to delete multiple beams at once.

Edit Beam Properties

Step 1 - Open the Beam Subpanel

Select the beam and open the Right Sidebar or right-click on the beam and select Edit Properties.

The properties below can be modified during insertion as well as after in the Beam Properties subpanel.

Step 2 - Adjust Beam Properties

Building and Level

Use these options to adjust which Building or Level the beams are associated with.

Beam Type and Depth

Use the Beam Type to select from Drop Beam or Flush Beam . And you can use the Depth to adjust how deep the beam will be.

Top Elevation, Bottom Elevation, Thickness and Plies

Use the Top Elevation, Bottom Elevation, Thickness and Plies inputs to modify the wall dimensions.

Justification

Use this tool to modify how a bearing is justified on its defining line. Front is selected by default but you can change this to Center or Back as needed.

Endpoints

Use the coordinate inputs to modify the Left Point or Right Point or use the PICK button to choose a new location with your mouse in the scene.

Move Left or Right Point

Use this tool to set the length of the beam and choose whether you want to adjust the left or right end.

Flip Beam

Right-click the beam and click Flip Beam to flip the left and right points.

Mirror Beam

Right-click a beam and select Mirror Beam.

Select an existing line to mirror upon.

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Note

Refer to Tools and Featuresarrow-up-right for additional information on mirroring selected Layout objects.

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